![]() Making you own font is a great idea, but I would be cautious about using it as a body copy font unless you are going into it to adjust things like kerning and ligatures. This allows you to redistribute, you just can't sell the font standalone, which obviously makes sense. Font Squirrel makes it easy to check the licenses, you want something under a license like SIL Open Font License v1.10. The catch tends to be finding ones that allow for redistribution as I mentioned, but they also exist. Everything on Font Squirrel for instance is 100% free for commercial use. Even if you don't plan on selling your game, wouldn't you say it's a good idea to make your own font just in case you change your mind and decide to sell?Īctually there are plenty of fonts, really good fonts, that are free to use even commercially. TheChris wrote:Here's a couple of sites I've used that create a font from my handwriting:Ī lot of those "free" fonts include a license that states the creator requires payment for the font's use in commercial works. Google fonts are good because they tend to be well rounded and open source. What you want to find is a font with a license that not only allows you to use it, but allows you to redistribute it, because that is functionally what Ren'Py is doing when it packages your game. The other thing to look out for is licenses. ![]() 469167363 I used a combination of a slab serif and a san serif. I did this for a horror VN set in the 80's so it might be similar to what you are looking for?. San serifs are easier to read on screen, but serifs carry a nice old world feel. For body copy (the actual text of your story) I go for something very simple and very easy to read, usually something like Open Sans. The display font you can have fun with since it will only be a word here or there (as long as it IS still legible) so it can carry the bulk of the theme you are trying to communicate. I usually use 2 fonts, one for display text and one for body copy.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |